

PYROMANCER
A fiery mid lane mage specialising a massive multi-target team fight damage over time.
Abilities

Smoulder
Passive
Your abilities apply the Smouldering debuff to enemies, this deals mild magic damage over a short duration and can stack infinitely. Applying new stacks resets the duration of the debuff.
Notes: Being able to stack up tons of damage over time to multiple targets makes this champion a powerful teamfighting mage.

Fireball
Q
Throw an orb of flame with moderate range in a straight line in the target direction, exploding on contact with an enemy, or at the end of its range, dealing moderate magic damage to all enemies in a small aoe. Short cooldown.
Notes: This is our core damage ability, allowing Pyromancer to deal consistent AoE damage from range.

Dragon's Breath
W
Channel for a short duration, dealing a moderate amount of magical damage to all enemies in a medium sized cone in the target direction and applying several stacks of Smoulder. Short cooldown.
Notes: This is a high risk high reward ability due to its channel time. If you are able to get a full cast off on multiple targets you can deal vast amounts of damage and apply many stacks of smoulder, but since this champion has no crowd control, you will need to time this well and coordinate with your team.
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Wildfire
E
You and all enemies inflicted with Smoulder explode, each dealing a small amount of magic damage to all enemies in a small AoE and applying a stack of Smoulder to all hit. Short cooldown.
Notes: Although this deals minor damage per target, if used on clumped up group of Smouldering enemies, the total damage can become quite impressive.

Pyromania
R
When activated, grants you a buff for a moderate duration that increases the size of the AoE on all of your abilities and grants you 20% increased cooldown reduction on your other abilities. Long cooldown.
Notes: With greater AoE size and cooldown reduction, it becomes much easier to rapidly stack up lots of stack of Smoulder, letting you burn down groups with ease